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Friday, August 1, 2014

The End of Mass Effect (*Spoilers!*)

I'm about to finish my second play-through of Mass Effect 3, and I really, really don't want to do it.

I've done it before.  Most likely, I'll do it again eventually.  But the ending crushes me every time -- last time, the first time, I ended up sitting in bed, unable to sleep and occasionally crying, over the gut-wrenching agony of the end.  That probably won't happen this time; I'm better prepared, having done it before. Last time I knew what was going to happen though and I still lost it.

The ending is always catastrophic, no matter which end I choose or how my actions play out.
I know, I know, there was a big dispute between fans and Bioware over how the game ended vs. how Bioware said it might end with regards to personal input and all that. Some friends of mine won't even touch ME3, even if they loved ME2, because of that mess. I don't care -- I thought the ending as perfect.  The series has never pretended to be anything other than a tragedy: characters can and sometimes do die in every game. So the end was no surprise, even if that doesn't make it less painful.


The end never gets tough until I reach the Forward Operating Base, after Shepard has taken out the Hades cannon and they're getting ready for the final run to the Beam/Citadel.  All those goodbyes...

Shepard can call each of her (I play as a paragon FemShep, for the record) old squadmates from Mass Effect 2, like Samara and Jack, people she's encountered throughout ME3 but never joined her.  All those calls are short and to the point: no elaboration on events or stories, they're mostly just quick "good luck"s and then it's over.  But seeing some of my favorites -- Samara, for example -- again just for a quick moment brings home that this game is over, the trilogy is over, and who knows what's coming next.

Some of the longer conversations are even worse.  Some, like Tali's or Kaiden's, aren't that bad, even as much as I love Tali, and Liara's offer to blend minds one last time can be rough to watch: I teared up a little at that this time through.  Others, though, brought so much more up to the surface.

I didn't have the From Ashes DLC the first time I played, so I didn't have Javik and didn't know what to expect.  Javik made an interesting contribution to the crew in ME3; as the last Prothean, he can be kind of a douchebag with his focus on victory at any cost, but there's compassion mixed in there for him as well.  They're both warriors, but with a weird dynamic: Javik approaches everything ruthlessly whereas my Shepard has more of a heart. My Shepard and he are always getting into fights over the morality of her choices, and I had to break up more than few fights between him and others. By the end though, they respect each other. When he tells Shepard that she's standing for all people who have faced the Reapers, that all souls are watching her... I was destroyed.  The whole conversation was heartbreaking in its sincerity.  (Those writers/voice actors deserves some serious awards).

And EDI.  oh EDI... I know I'm going to kill her, I do every time because that's my final choice for the Reapers, the choice I think Shepard would really make, given the circumstances and the motives of the game: destruction.  And that kills EDI too, since she's an AI (artificial intelligence). When she talks Shepard for helping her feel alive... my heart breaks.  I miss her, every time, and the prospect of having to explain it all to Joker (assuming I live...)...

In a weird way, I am glad that so many of my favorite characters were already dead.  Mass Effect 3 is a tragedy, an intense, talented one that invests you deeply into the characters even when you know they are doomed, and I got sucked in completely.
Thane's death is expected, though the short prayer he gives for Shepard made me weep.  And Mordin... I don't think I would have been so upset to see Mordin go if he hadn't started singing on the way up to the top of the Shroud.  Legion's death for his people provides an honorable way for Tali to come to terms with the geth, and I appreciated that element of her story.

I hate that I can't save during this whole process -- it means I can't go back and re-live Shepard and Garrus's goodbye without playing through the first part of Priority: Earth again (which takes a while).  Their goodbye is one of my favorite moments in the game; I cry every single time. The Shepard-Garrus romance feels so real, so tension-filled and desperate as they fight the end of their worlds.  Garrus is written as a deep, complex character throughout the whole series: Shepard is constantly helping him through moral crises, romanced or not, and each one adds layers to his complicated character.  In that way, he feels real to me.  I've always been drawn to people who have a past, who don't just coast through life without getting deeply, intimately involved in something along the way.  Garrus is like that: he's invested in his life, in his world, and I love that about his character.  Throughout their romance, he and Shepard are trying to find a lighter side, trying to enjoy each other in the face of death and destruction.  Their Citadel date about halfway through ME3 highlights that, especially their shooting contest on the top of the Presidium.
So when they have to say goodbye... I love it, even as I'm crying over how desperate those last few exchanges are, how much they are still trying to stay positive and together.

The last moments of the game.  Shepard looks so pissed, so ready to be over and done with the Reapers, so determined to take them down.  I love it.  
The end of Mass Effect 3 depresses me, and not just because the game's over and I have to say goodbye.  It's just that nothing I do will be ever be on that scale -- no matter what I do with my life, I will never save the galaxy.  I will never be the one to make those kinds of sacrifices.  I can choose to make small ones, if I want to, but the world isn't tailored for me to be Shepard.

I knew this before Mass Effect.  I read a lot, and I play enough games, and so many stories hinge on heroes.  Stories with this kind of scope happen a lot in fiction, and let-downs when they're over happen a lot too.
But something about Mass Effect feels different to me.  Maybe I just love Shepard and her world so much -- maybe I see how my life could be, given that several fundamental things about the world/universe were a little different... I believe I could have her kind of courage and determination, if faced with that situation. If saving the world really did come down to me, I think I could do it.

I love this game.  I don't care what other people think about the ending(s), nor do I waste time analyzing all the tiny flaws that no doubt exist.  That doesn't matter to me.

I will always do all the extra work so Shepard can breathe one last time, in the last moment before the credits role.  I don't want her story to end, in the game or otherwise.


Obviously, no one is forcing me to make that final run.  Only the fate of the galaxy is at stake, after all.  And it's time to take back Earth.

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